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Radar Range Development

См. также в других словарях:

  • Radar MASINT — is one of the subdisciplines of Measurement and Signature Intelligence (MASINT) and refers to intelligence gathering activities that bring together disparate elements that do not fit within the definitions of Signals Intelligence (SIGINT),… …   Wikipedia

  • Radar cross section — (RCS) is a measure of how detectable an object is with a radar. For example a stealth aircraft (which is designed to be undetectable) will have design features that give it a low RCS, as opposed to a passenger airliner that will have a high… …   Wikipedia

  • radar — /ray dahr/, n. 1. Electronics. a device for determining the presence and location of an object by measuring the time for the echo of a radio wave to return from it and the direction from which it returns. 2. a means or sense of awareness or… …   Universalium

  • Radar — For other uses, see Radar (disambiguation). A long range radar antenna, known as ALTAIR, used to detect and track space objects in conjunction with ABM testing at the Ronald Reagan Test Site on Kwajalein Atoll …   Wikipedia

  • Radar display — Modern radar systems typically use some sort of raster scan display to produce a map like image. In the past, notably during the early days of radar development, such displays were difficult to produce for a number of reasons. Several different… …   Wikipedia

  • range finder — any of various instruments for determining the distance from the observer to a particular object, as for sighting a gun or adjusting the focus of a camera. Also, rangefinder. [1870 75] * * * Instrument used to measure the distance from the… …   Universalium

  • Radar tracker — A radar tracker is a component of a radar system, or an associated command and control (C2) system, that associates consecutive radar observations of the same target into tracks. It is particularly useful when the radar system is reporting data… …   Wikipedia

  • Development of The Elder Scrolls IV: Oblivion — An in game screenshot showing Oblivion s user interface, HDR lighting and long draw distance, improvements made as part of a goal to create advanced graphics. The development of video game The Elder Scrolls IV: Oblivion began in 2002, immediately …   Wikipedia

  • Development history of The Elder Scrolls series — The development history of The Elder Scrolls series began in 1992, when the staff of Bethesda Softworks, which had until then been a predominantly sports game producing company, decided to shift the focus of their upcoming Arena from arena combat …   Wikipedia

  • History of radar — The history of radar starts with experiments by Heinrich Hertz in the late 19th century that showed that radio waves were reflected by metallic objects. This possibility was suggested in James Clerk Maxwell s seminal work on electromagnetism.… …   Wikipedia

  • Jagdschloss radar — Jagdschloss was a German early warning and battle control radar developed just prior to the start of the Second World War. Although it was built in limited numbers, Jadgschloss is historically important as the first radar system to feature a plan …   Wikipedia

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